#ifndef __SHOPSCENE_H__
#define __SHOPSCENE_H__
#pragma once
#include "cocos2d.h"
USING_NS_CC;
class ShopScene :
	public CCLayer
{
public:
	ShopScene(void);
	~ShopScene(void);

	static CCScene* scene();
	virtual bool init();
	CREATE_FUNC(ShopScene);
};
#endif  //__SHOPSCENE_H__
